* Allow passing of material type to physics engine

* Define low friction and medium bounce for Glass
This commit is contained in:
Teravus Ovares
2009-04-20 03:07:53 +00:00
parent 0da7c8a78c
commit 21d4423030
4 changed files with 266 additions and 20 deletions

View File

@@ -182,6 +182,11 @@ namespace OpenSim.Region.Physics.Manager
}
}
public virtual void SetMaterial (int material)
{
}
public abstract PhysicsVector Position { get; set; }
public abstract float Mass { get; }
public abstract PhysicsVector Force { get; set; }
@@ -334,6 +339,11 @@ namespace OpenSim.Region.Physics.Manager
}
public override void SetMaterial(int material)
{
}
public override PhysicsVector CenterOfMass
{
get { return PhysicsVector.Zero; }