diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index cc43d0809f..6a5777cf16 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -8797,7 +8797,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api Vector3 position = m_host.AbsolutePosition; Vector3 velocity = m_host.Velocity; Quaternion rotation = m_host.RotationOffset; + string ownerName = String.Empty; ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); + if (scenePresence == null) + ownerName = resolveName(m_host.ObjectOwner); + else + ownerName = scenePresence.Name; + RegionInfo regionInfo = World.RegionInfo; Dictionary httpHeaders = new Dictionary(); @@ -8819,7 +8825,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z); httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z); httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W); - httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; + httpHeaders["X-SecondLife-Owner-Name"] = ownerName; httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); string userAgent = config.Configs["Network"].GetString("user_agent", null); if (userAgent != null)