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* refactor: move code concerned with creating a subsequent image packet to LLClientView
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@@ -802,6 +802,15 @@ namespace OpenSim.Framework
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/// <param name="ImageData"></param>
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/// <param name="imageCodec"></param>
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void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec);
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/// <summary>
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/// Send the next packet for a series of packets making up a single texture,
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/// as established by SendImageFirstPart()
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/// </summary>
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/// <param name="partNumber"></param>
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/// <param name="imageUuid"></param>
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/// <param name="imageData"></param>
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void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData);
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void SendShutdownConnectionNotice();
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