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*New Configuration System, much easier and less buggy compared to the original system in place
*View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
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@@ -31,6 +31,7 @@ using System.Net.Sockets;
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using libsecondlife.Packets;
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using OpenSim.Assets;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Caches;
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@@ -65,9 +65,9 @@ namespace OpenSim.Region.ClientStack
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virtual public void StartUp()
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{
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ClientView.TerrainManager = new TerrainManager(new SecondLife());
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m_networkServersInfo = new NetworkServersInfo();
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RegionInfo m_regionInfo = new RegionInfo();
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m_networkServersInfo = new NetworkServersInfo("NETWORK SERVERS INFO", "network_servers_information.xml");
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Initialize();
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@@ -32,6 +32,7 @@ using System.Net.Sockets;
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using libsecondlife.Packets;
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using OpenSim.Assets;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Caches;
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