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*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
*Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
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@@ -29,6 +29,11 @@ namespace OpenSim.Framework.Interfaces
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public delegate void StatusChange(bool status);
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public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
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public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
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public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
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public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
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public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); // NOTETOSELFremove the packet part
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public interface IClientAPI
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{
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event ChatFromViewer OnChatFromViewer;
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@@ -81,7 +86,6 @@ namespace OpenSim.Framework.Interfaces
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void SendWearables(AvatarWearable[] wearables);
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void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendLayerData(float[] map);
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void SendRegionHandshake(RegionInfo regionInfo);
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void MoveAgentIntoRegion(RegionInfo regInfo);
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void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
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void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort);
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