Establish CachedUserInfo.OnInventoryReceived event so that region/test inventory code can be written with the async inventory fetch

This commit is contained in:
Justin Clark-Casey (justincc)
2009-08-11 16:45:16 +01:00
parent 2054093908
commit 226c082ed4
4 changed files with 140 additions and 63 deletions

View File

@@ -49,16 +49,24 @@ namespace OpenSim.Framework.Communications.Cache
IClientAPI client, UUID folderID, bool fetchFolders, bool fetchItems);
public delegate void OnItemReceivedDelegate(UUID itemID);
public delegate void OnInventoryReceivedDelegate(UUID userID);
/// <summary>
/// Stores user profile and inventory data received from backend services for a particular user.
/// </summary>
public class CachedUserInfo
{
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//// <value>
/// Fired when a particular item has been received from the inventory service
/// </value>
public event OnItemReceivedDelegate OnItemReceived;
private static readonly ILog m_log
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <value>
/// Fired once the entire inventory has been received for the user
/// </value>
public event OnInventoryReceivedDelegate OnInventoryReceived;
/// <summary>
/// The comms manager holds references to services (user, grid, inventory, etc.)
@@ -133,7 +141,9 @@ namespace OpenSim.Framework.Communications.Cache
UUID parentFolderId = folder.ParentID;
if (dictionary.ContainsKey(parentFolderId))
{
dictionary[parentFolderId].Add(folder);
}
else
{
IList<InventoryFolderImpl> folders = new List<InventoryFolderImpl>();
@@ -299,6 +309,9 @@ namespace OpenSim.Framework.Communications.Cache
request.Execute();
}
}
if (OnInventoryReceived != null)
OnInventoryReceived(UserProfile.ID);
}
/// <summary>

View File

@@ -43,6 +43,18 @@ namespace OpenSim.Framework.Communications.Tests
[TestFixture]
public class UserProfileCacheServiceTests
{
/// <value>Used by tests to indicate whether an async operation timed out</value>
private bool timedOut;
private void InventoryReceived(UUID userId)
{
lock (this)
{
timedOut = false;
Monitor.PulseAll(this);
}
}
[Test]
public void TestGetUserDetails()
{
@@ -118,14 +130,15 @@ namespace OpenSim.Framework.Communications.Tests
TestHelper.InMethod();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
timedOut = true;
lock (this)
{
UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(timedOut, Is.False, "Timed out");
}
[Test]
@@ -134,14 +147,13 @@ namespace OpenSim.Framework.Communications.Tests
TestHelper.InMethod();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
CachedUserInfo userInfo;
lock (this)
{
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
UUID folderId = UUID.Parse("00000000-0000-0000-0000-000000000011");
Assert.That(userInfo.RootFolder.GetChildFolder(folderId), Is.Null);
@@ -156,14 +168,13 @@ namespace OpenSim.Framework.Communications.Tests
TestHelper.InMethod();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
CachedUserInfo userInfo;
lock (this)
{
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
UUID folderId = UUID.Parse("00000000-0000-0000-0000-000000000010");
Assert.That(userInfo.RootFolder.ContainsChildFolder(folderId), Is.False);
@@ -192,14 +203,13 @@ namespace OpenSim.Framework.Communications.Tests
TestHelper.InMethod();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
CachedUserInfo userInfo;
lock (this)
{
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000060");
InventoryFolderImpl rootFolder = userInfo.RootFolder;
@@ -258,14 +268,13 @@ namespace OpenSim.Framework.Communications.Tests
TestHelper.InMethod();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
CachedUserInfo userInfo;
lock (this)
{
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000020");
UUID folder2Id = UUID.Parse("00000000-0000-0000-0000-000000000021");
@@ -299,14 +308,13 @@ namespace OpenSim.Framework.Communications.Tests
//log4net.Config.XmlConfigurator.Configure();
Scene myScene = SceneSetupHelpers.SetupScene("inventory");
CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager);
for (int i = 0 ; i < 50 ; i++)
{
if (userInfo.HasReceivedInventory == true)
break;
Thread.Sleep(200);
CachedUserInfo userInfo;
lock (this)
{
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
Assert.That(userInfo.HasReceivedInventory, Is.True, "FetchInventory timed out (10 seconds)");
UUID folder1Id = UUID.Parse("00000000-0000-0000-0000-000000000070");
InventoryFolderImpl rootFolder = userInfo.RootFolder;
@@ -323,4 +331,4 @@ namespace OpenSim.Framework.Communications.Tests
Assert.That(myScene.InventoryService.QueryFolder(myFolder), Is.Null);
}
}
}
}