Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug

Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory

* Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
This commit is contained in:
John Hurliman
2009-09-29 18:15:22 -07:00
committed by Melanie
parent 4bf47fa592
commit 22cc31135e
3 changed files with 70 additions and 169 deletions

BIN
bin/CSJ2K.dll Normal file

Binary file not shown.