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* All CheckRegion within an instance would use the same, global, bool for 'Available', which would lead to intermittent failures on parallell teleport requests.
* Solidified CheckRegion somewhat, adding a second try if the first failed.
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@@ -32,8 +32,8 @@ namespace OpenSim.Framework.Communications
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public interface IInterRegionCommunications
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{
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string rdebugRegionName { get; set; }
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bool Available { get; }
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void CheckRegion(string address, uint port);
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bool CheckRegion(string address, uint port);
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bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
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bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData, int XMLMethod);
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bool RegionUp(SerializableRegionInfo region, ulong regionhandle);
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