* refactor: Remove OutPacket from the IClientAPI

* I believe this is reasonable since code outside the Linden client stack shouldn't be aware of the packet format being used
* I would love to have made the method protected, but the LoadBalancerPlugin is still calling it and resolving that would require more work
This commit is contained in:
Justin Clarke Casey
2008-10-15 17:06:47 +00:00
parent 87e85489f3
commit 230835dbaa
5 changed files with 17 additions and 24 deletions

View File

@@ -326,11 +326,6 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public virtual void OutPacket(Packet newPack, ThrottleOutPacketType packType)
{
}
public virtual void SendWearables(AvatarWearable[] wearables, int serial)
{
}
@@ -821,38 +816,42 @@ namespace OpenSim.Region.Examples.SimpleModule
public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
{
}
public void SendEstateCovenantInformation(UUID covenant)
{
}
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
{
}
public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
{
}
public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID)
{
}
public void SendForceClientSelectObjects(List<uint> objectIDs)
{
}
public void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount)
{
}
public void SendLandParcelOverlay(byte[] data, int sequence_id)
{
}
public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time)
{
}
public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType,
string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop)
{
}
public void SendGroupNameReply(UUID groupLLUID, string GroupName)