add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )

This commit is contained in:
UbitUmarov
2025-05-06 01:29:24 +01:00
parent c9b4d3374f
commit 23ad195e7a
6 changed files with 174 additions and 13 deletions

View File

@@ -996,13 +996,15 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
}
else
{
userdata = new UserData();
userdata.Id = uuid;
userdata.FirstName = "Unknown";
userdata.LastName = uuid.ToString();
userdata.HomeURL = string.Empty;
userdata.IsUnknownUser = true;
userdata.HasGridUserTried = false;
userdata = new UserData
{
Id = uuid,
FirstName = "Unknown",
LastName = uuid.ToString(),
HomeURL = string.Empty,
IsUnknownUser = true,
HasGridUserTried = false
};
}
if (!userdata.HasGridUserTried)