mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 05:45:37 +08:00
add osSetTerrainTextures(LSL_List textures, LSL_Integer types) to set terrain textures for legacy viewers it types == 0 or 2; textures for new viewers if types == 1 or 2 or PBR materials if types == 1 (untested :( )
This commit is contained in:
@@ -29,6 +29,7 @@ using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.Framework.Interfaces
|
||||
{
|
||||
@@ -63,6 +64,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||
void TriggerRegionInfoChange();
|
||||
|
||||
void setEstateTerrainBaseTexture(int level, UUID texture);
|
||||
void SetEstateTerrainTextures(List<UUID> textureIDs, int types);
|
||||
void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue);
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user