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Added the ability to set User-Agent in llHTTPRequest. No new default value has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest
Fixes Mantis #3143
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@@ -8726,6 +8726,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name;
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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string userAgent = config.Configs["Network"].GetString("user_agent", null);
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if (userAgent != null)
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httpHeaders["User-Agent"] = userAgent;
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UUID reqID = httpScriptMod.
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StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body);
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