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* Implements 'Set Home to Here'
* Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
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@@ -158,7 +158,7 @@ namespace OpenSim.Region.Environment.Scenes
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public class MoneyTransferArgs : System.EventArgs
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{
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public LLUUID sender;
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public LLUUID reciever;
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public LLUUID receiver;
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// Always false. The SL protocol sucks.
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public bool authenticated = false;
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@@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Scenes
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public MoneyTransferArgs(LLUUID asender, LLUUID areciever, int aamount, int atransactiontype, string adescription) {
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sender = asender;
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reciever = areciever;
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receiver = areciever;
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amount = aamount;
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transactiontype = atransactiontype;
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description = adescription;
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