* Implements 'Set Home to Here'

* Implements 'Teleport Home'
* User Server has to be updated for it to save your home in grid mode
* home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float.  Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now.   Eventually it needs to be a float, but lets release another incremental version before doing that.
This commit is contained in:
Teravus Ovares
2008-04-17 05:07:14 +00:00
parent 770c395e86
commit 244bfcde5b
9 changed files with 205 additions and 23 deletions

View File

@@ -158,7 +158,7 @@ namespace OpenSim.Region.Environment.Scenes
public class MoneyTransferArgs : System.EventArgs
{
public LLUUID sender;
public LLUUID reciever;
public LLUUID receiver;
// Always false. The SL protocol sucks.
public bool authenticated = false;
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Scenes
public MoneyTransferArgs(LLUUID asender, LLUUID areciever, int aamount, int atransactiontype, string adescription) {
sender = asender;
reciever = areciever;
receiver = areciever;
amount = aamount;
transactiontype = atransactiontype;
description = adescription;