let LLSDAssetUploadRequest include asset_resources information plus let

NewAgentInventoryRequest know about mesh (does nothing with it still)
This commit is contained in:
UbitUmarov
2012-09-11 20:30:30 +01:00
parent 4ff7891506
commit 245763b1b0
2 changed files with 11 additions and 1 deletions

View File

@@ -431,6 +431,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (llsdRequest.asset_type == "texture" ||
llsdRequest.asset_type == "animation" ||
llsdRequest.asset_type == "mesh" ||
llsdRequest.asset_type == "sound")
{
ScenePresence avatar = null;