mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 13:55:35 +08:00
Thank you kindly, Ewe Loon for a patch that solves:
m_ScriptDelayFactor and m_ScriptDistanceFactor are being read from XEngine settings not the settings for the scriptengine being used
This commit is contained in:
@@ -87,14 +87,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
m_localID = localID;
|
||||
m_itemID = itemID;
|
||||
|
||||
IConfigSource config = new IniConfigSource(Application.iniFilePath);
|
||||
if (config.Configs["XEngine"] == null)
|
||||
config.AddConfig("XEngine");
|
||||
|
||||
m_ScriptDelayFactor = config.Configs["XEngine"].
|
||||
GetFloat("ScriptDelayFactor", 1.0f);
|
||||
m_ScriptDistanceFactor = config.Configs["XEngine"].
|
||||
GetFloat("ScriptDistanceLimitFactor", 1.0f);
|
||||
m_ScriptDelayFactor =
|
||||
m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
|
||||
m_ScriptDistanceFactor =
|
||||
m_ScriptEngine.Config.GetFloat("ScriptDistanceLimitFactor", 1.0f);
|
||||
|
||||
AsyncCommands = new AsyncCommandManager(ScriptEngine);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user