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minor: remove clutter null check from pass in config to AvatarFactoryModule.Initialize()
This is never null
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@@ -35,7 +35,16 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </summary>
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public interface IRegionModule
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{
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/// <summary>
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/// Initialize the module.
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/// </summary>
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/// <remarks>
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/// For a shared module this can be called multiple times - once per scene.
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/// </remarks>
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/// <param name="scene"></param>
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/// <param name="source">Configuration information. For a shared module this will be identical on every scene call</param>
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void Initialise(Scene scene, IConfigSource source);
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void PostInitialise();
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void Close();
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string Name { get; }
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