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some debugging to see if there are easy optimizations here for update
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@@ -92,6 +92,8 @@ namespace OpenSim.DataStore.MonoSqliteStorage
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// MainLog.Instance.Verbose("Attempting to do database update....");
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DataSet changed = ds.GetChanges();
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MainLog.Instance.Verbose("DATASTORE", "Changed values:" + changed.GetXml());
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primDa.Update(ds, "prims");
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shapeDa.Update(ds, "primshapes");
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ds.AcceptChanges();
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