add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending

This commit is contained in:
UbitUmarov
2020-03-03 23:21:05 +00:00
parent 6684c35bb0
commit 248d56d3ad
6 changed files with 31 additions and 22 deletions

View File

@@ -5774,5 +5774,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return Vector3.Zero;
return target.StandOffset;
}
public LSL_Integer osClearObjectAnimations()
{
return m_host.ClearObjectAnimations();
}
}
}