add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending

This commit is contained in:
UbitUmarov
2020-03-03 23:21:05 +00:00
parent 6684c35bb0
commit 248d56d3ad
6 changed files with 31 additions and 22 deletions

View File

@@ -568,5 +568,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void osSetLinkStandTarget(LSL_Integer linkNumber, vector v);
vector osGetStandTarget();
vector osGetLinkStandTarget(LSL_Integer linkNumber);
LSL_Integer osClearObjectAnimations();
}
}