mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
This commit is contained in:
@@ -369,7 +369,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER"))
|
||||
{
|
||||
//Only Estate Managers may use the function
|
||||
if (World.RegionInfo.EstateSettings.IsEstateManager(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID)
|
||||
if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user