HG friends: Status notifications working. Also initial logins get the online friends in other grids.

This commit is contained in:
Diva Canto
2011-05-23 19:45:39 -07:00
parent 336665e035
commit 24f28d3534
10 changed files with 603 additions and 53 deletions

View File

@@ -31,10 +31,12 @@ using System.Net;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Services.Connectors.Friends;
using OpenSim.Services.Connectors.Hypergrid;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenSim.Server.Base;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using OpenMetaverse;
using log4net;
@@ -63,19 +65,34 @@ namespace OpenSim.Services.HypergridService
protected static IGridService m_GridService;
protected static GatekeeperServiceConnector m_GatekeeperConnector;
protected static IGatekeeperService m_GatekeeperService;
protected static IFriendsService m_FriendsService;
protected static IPresenceService m_PresenceService;
protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
protected static FriendsSimConnector m_FriendsSimConnector; // grid
protected static string m_GridName;
protected static bool m_BypassClientVerification;
public UserAgentService(IConfigSource config)
public UserAgentService(IConfigSource config) : this(config, null)
{
}
public UserAgentService(IConfigSource config, IFriendsSimConnector friendsConnector)
{
// Let's set this always, because we don't know the sequence
// of instantiations
if (friendsConnector != null)
m_FriendsLocalSimConnector = friendsConnector;
if (!m_Initialized)
{
m_Initialized = true;
m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
m_FriendsSimConnector = new FriendsSimConnector();
IConfig serverConfig = config.Configs["UserAgentService"];
if (serverConfig == null)
throw new Exception(String.Format("No section UserAgentService in config file"));
@@ -83,6 +100,8 @@ namespace OpenSim.Services.HypergridService
string gridService = serverConfig.GetString("GridService", String.Empty);
string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
string friendsService = serverConfig.GetString("FriendsService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
@@ -94,6 +113,8 @@ namespace OpenSim.Services.HypergridService
m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
m_GatekeeperConnector = new GatekeeperServiceConnector();
m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(friendsService, args);
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
if (m_GridName == string.Empty)
@@ -156,11 +177,16 @@ namespace OpenSim.Services.HypergridService
string gridName = gatekeeper.ServerURI;
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
if (m_GridName == gridName)
success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
else
{
success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason);
if (success)
// Report them as nowhere
m_PresenceService.ReportAgent(agentCircuit.SessionID, UUID.Zero);
}
if (!success)
{
@@ -179,6 +205,7 @@ namespace OpenSim.Services.HypergridService
if (clientIP != null)
m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
return true;
}
@@ -291,6 +318,145 @@ namespace OpenSim.Services.HypergridService
return false;
}
public void StatusNotification(List<string> friends, UUID foreignUserID, bool online)
{
if (m_FriendsService == null || m_PresenceService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to perform status notifications because friends or presence services are missing");
return;
}
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: foreign user {0} wants to notify {1} local friends", foreignUserID, friends.Count);
// First, let's double check that the reported friends are, indeed, friends of that user
// And let's check that the secret matches
List<string> usersToBeNotified = new List<string>();
foreach (string uui in friends)
{
UUID localUserID;
string secret = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
{
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
foreach (FriendInfo finfo in friendInfos)
{
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret))
{
// great!
usersToBeNotified.Add(localUserID.ToString());
}
}
}
}
// Now, let's send the notifications
m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: user has {0} local friends", usersToBeNotified.Count);
// First, let's send notifications to local users who are online in the home grid
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
if (friendSessions != null && friendSessions.Length > 0)
{
PresenceInfo friendSession = null;
foreach (PresenceInfo pinfo in friendSessions)
if (pinfo.RegionID != UUID.Zero) // let's guard against traveling agents
{
friendSession = pinfo;
break;
}
if (friendSession != null)
{
ForwardStatusNotificationToSim(friendSession.RegionID, friendSession.UserID, foreignUserID, online);
usersToBeNotified.Remove(friendSession.UserID.ToString());
}
}
// Lastly, let's notify the rest who may be online somewhere else
foreach (string user in usersToBeNotified)
{
UUID id = new UUID(user);
if (m_TravelingAgents.ContainsKey(id) && m_TravelingAgents[id].GridExternalName != m_GridName)
{
string url = m_TravelingAgents[id].GridExternalName;
// forward
m_log.WarnFormat("[USER AGENT SERVICE]: User {0} is visiting {1}. HG Status notifications still not implemented.", user, url);
}
}
}
protected void ForwardStatusNotificationToSim(UUID regionID, string user, UUID foreignUserID, bool online)
{
UUID userID;
if (UUID.TryParse(user, out userID))
{
if (m_FriendsLocalSimConnector != null)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Local Notify, user {0} is {1}", foreignUserID, (online ? "online" : "offline"));
m_FriendsLocalSimConnector.StatusNotify(userID, foreignUserID, online);
}
else
{
GridRegion region = m_GridService.GetRegionByUUID(UUID.Zero /* !!! */, regionID);
if (region != null)
{
m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, user, foreignUserID, (online ? "online" : "offline"));
m_FriendsSimConnector.StatusNotify(region, userID, foreignUserID, online);
}
}
}
}
public List<UUID> GetOnlineFriends(UUID foreignUserID, List<string> friends)
{
List<UUID> online = new List<UUID>();
if (m_FriendsService == null || m_PresenceService == null)
{
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get online friends because friends or presence services are missing");
return online;
}
m_log.DebugFormat("[USER AGENT SERVICE]: Foreign user {0} wants to know status of {1} local friends", foreignUserID, friends.Count);
// First, let's double check that the reported friends are, indeed, friends of that user
// And let's check that the secret matches and the rights
List<string> usersToBeNotified = new List<string>();
foreach (string uui in friends)
{
UUID localUserID;
string secret = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
{
FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
foreach (FriendInfo finfo in friendInfos)
{
if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret) &&
(finfo.TheirFlags & (int)FriendRights.CanSeeOnline) != 0 && (finfo.TheirFlags != -1))
{
// great!
usersToBeNotified.Add(localUserID.ToString());
}
}
}
}
// Now, let's find out their status
m_log.DebugFormat("[USER AGENT SERVICE]: GetOnlineFriends: user has {0} local friends with status rights", usersToBeNotified.Count);
// First, let's send notifications to local users who are online in the home grid
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
if (friendSessions != null && friendSessions.Length > 0)
{
foreach (PresenceInfo pi in friendSessions)
{
UUID presenceID;
if (UUID.TryParse(pi.UserID, out presenceID))
online.Add(presenceID);
}
}
return online;
}
}
class TravelingAgentInfo