Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true

Changes /editing that are made to clothing/ body parts in your inventory should now be saved between logins/ restarts.
This commit is contained in:
MW
2007-08-21 13:21:03 +00:00
parent 18d1031a88
commit 252b48fb3e
12 changed files with 378 additions and 275 deletions

View File

@@ -418,6 +418,16 @@ namespace OpenSim.Region.ClientStack
break;
case PacketType.UpdateInventoryItem:
UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
if (OnUpdateInventoryItem != null)
{
for (int i = 0; i < update.InventoryData.Length; i++)
{
if (update.InventoryData[i].TransactionID != LLUUID.Zero)
{
OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, update.InventoryData[i].TransactionID.Combine(this.SecureSessionID), update.InventoryData[i].ItemID);
}
}
}
//Console.WriteLine(Pack.ToString());
/*for (int i = 0; i < update.InventoryData.Length; i++)
{
@@ -457,7 +467,7 @@ namespace OpenSim.Region.ClientStack
}
break;
case PacketType.UpdateTaskInventory:
//Console.WriteLine(Pack.ToString());
//Console.WriteLine(Pack.ToString());
UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
break;
case PacketType.RezScript: