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Can now turn on/off server side permission checking (on prim editing etc) from the opensim.ini file. Just add a line to the Startup section like : serverside_object_permissions = true
Changes /editing that are made to clothing/ body parts in your inventory should now be saved between logins/ restarts.
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@@ -418,6 +418,16 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.UpdateInventoryItem:
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UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
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if (OnUpdateInventoryItem != null)
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{
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for (int i = 0; i < update.InventoryData.Length; i++)
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{
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if (update.InventoryData[i].TransactionID != LLUUID.Zero)
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{
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OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, update.InventoryData[i].TransactionID.Combine(this.SecureSessionID), update.InventoryData[i].ItemID);
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}
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}
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}
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//Console.WriteLine(Pack.ToString());
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/*for (int i = 0; i < update.InventoryData.Length; i++)
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{
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@@ -457,7 +467,7 @@ namespace OpenSim.Region.ClientStack
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}
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break;
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case PacketType.UpdateTaskInventory:
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//Console.WriteLine(Pack.ToString());
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//Console.WriteLine(Pack.ToString());
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UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
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break;
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case PacketType.RezScript:
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