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Applied animations patch (#175) submitted by dalien
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@@ -145,6 +145,7 @@ namespace OpenSim.Framework.Interfaces
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void OutPacket(Packet newPack);
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void SendWearables(AvatarWearable[] wearables);
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void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
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void SendRegionHandshake(RegionInfo regionInfo);
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void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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