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* Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.
* Implements SOPObject.Say for MRM. (Note, not IObject yet)
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@@ -215,6 +215,17 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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set { throw new System.NotImplementedException(); }
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}
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#region Public Functions
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public void Say(string msg)
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{
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SceneObjectPart sop = GetSOP();
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m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false);
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}
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#endregion
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#region Supporting Functions
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