* Implements Scene.SimChat(string,...) rather than byte[]. We should probably mark byte[] as obsolete.

* Implements SOPObject.Say for MRM. (Note, not IObject yet)
This commit is contained in:
Adam Frisby
2009-04-03 10:40:14 +00:00
parent 36bc485e7e
commit 254d3099f0
2 changed files with 21 additions and 0 deletions

View File

@@ -215,6 +215,17 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
set { throw new System.NotImplementedException(); }
}
#region Public Functions
public void Say(string msg)
{
SceneObjectPart sop = GetSOP();
m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false);
}
#endregion
#region Supporting Functions