try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may still work

This commit is contained in:
UbitUmarov
2015-09-21 21:31:01 +01:00
parent 04800a7570
commit 25677e4a1b
2 changed files with 6 additions and 14 deletions

View File

@@ -5555,7 +5555,8 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
if (m_sittingAvatars.Add(sp))
{
ParentGroup.m_sittingAvatars.Add(sp);
if(!ParentGroup.m_sittingAvatars.Contains(sp))
ParentGroup.m_sittingAvatars.Add(sp);
return true;
}