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* minor: remove some mono compiler warnings, minor cleanup
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@@ -148,8 +148,6 @@ namespace OpenSim.Region.Framework.Scenes
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protected float m_timespan = 0.089f;
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protected DateTime m_lastupdate = DateTime.Now;
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protected float m_timedilation = 1.0f;
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private int m_update_physics = 1;
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private int m_update_entitymovement = 1;
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private int m_update_entities = 1; // Run through all objects checking for updates
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@@ -230,11 +228,6 @@ namespace OpenSim.Region.Framework.Scenes
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get { return m_sceneGraph.m_syncRoot; }
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}
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public float TimeDilation
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{
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get { return m_timedilation; }
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}
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public int MaxPrimsPerFrame
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{
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get { return m_maxPrimsPerFrame; }
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