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* Spring cleaned a bunch of '//TODO: unused' marked functions.
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@@ -196,17 +196,6 @@ namespace OpenSim.Framework.Communications
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return s.Substring(s.Length - 1, 1) == "/";
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}
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// TODO: unused
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// /// <summary>
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// /// return a slash or blank. A slash will be returned if the string does not contain one
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// /// </summary>
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// /// <param name="s">stromg to be examined</param>
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// /// <returns>slash '/' if not already present</returns>
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// private string slash(string s)
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// {
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// return isSlashed(s) ? String.Empty : "/";
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// }
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/// <summary>
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/// Build a Uri based on the initial Url, path elements and parameters
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/// </summary>
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@@ -280,49 +269,6 @@ namespace OpenSim.Framework.Communications
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}
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}
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// TODO: unused
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// /// <summary>
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// /// Async method, invoked when the initial response if received from the server
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// /// </summary>
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// /// <param name="ar"></param>
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// private void ResponseIsReadyDelegate(IAsyncResult ar)
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// {
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// try
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// {
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// // grab response
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// WebRequest wr = (WebRequest) ar.AsyncState;
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// _response = (HttpWebResponse) wr.EndGetResponse(ar);
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// // get response stream, and setup async reading
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// Stream s = _response.GetResponseStream();
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// IAsyncResult asynchronousResult =
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// s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
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// // TODO! Implement timeout, without killing the server
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// // wait until completed, or we timed out
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// // ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
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// }
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// catch (Exception e)
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// {
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// _allDone.Set();
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// _asyncException = e;
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// }
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// }
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// TODO: unused
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// // Abort the request if the timer fires.
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// private static void TimeoutCallback(object state, bool timedOut)
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// {
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// if (timedOut)
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// {
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// HttpWebRequest request = state as HttpWebRequest;
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// if (request != null)
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// {
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// request.Abort();
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// }
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// }
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// }
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#endregion Async communications with server
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/// <summary>
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