Fixed bug that occurs sometimes on script unload where queued script event was attempted executed after AppDomain was unloaded.

This commit is contained in:
Tedd Hansen
2007-08-26 08:20:48 +00:00
parent 0cd6d26adb
commit 25e200c46a
2 changed files with 63 additions and 47 deletions

View File

@@ -362,9 +362,18 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// Execute a function in the script
//m_scriptEngine.Log.Verbose("ScriptEngine", "Executing Function localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName);
LSL_BaseClass Script = m_scriptEngine.myScriptManager.GetScript(localID, itemID);
if (Script == null)
return;
// Must be done in correct AppDomain, so leaving it up to the script itself
Script.Exec.ExecuteEvent(FunctionName, args);
try
{
Script.Exec.ExecuteEvent(FunctionName, args);
}
catch (Exception e)
{
Console.WriteLine("Exception executing script funcion: " + e.ToString());
}
}