* Introduced IScriptHost as an interface to fetching object data from scripts.

* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
This commit is contained in:
lbsa71
2007-08-16 17:08:03 +00:00
parent 67873b8614
commit 25fd8d0273
21 changed files with 148 additions and 78 deletions

View File

@@ -645,7 +645,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world");
MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake ");
PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
PhysicsVector pVec = new PhysicsVector(newAvatar.AbsolutePosition.X, newAvatar.AbsolutePosition.Y, newAvatar.AbsolutePosition.Z);
lock (m_syncRoot)
{
newAvatar.PhysActor = phyScene.AddAvatar(pVec);