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* Introduced IScriptHost as an interface to fetching object data from scripts.
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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public class NullScriptHost : IScriptHost
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{
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LLVector3 m_pos = new LLVector3( 128, 128, 30 );
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public string Name
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{
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get { return "Object"; }
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}
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public LLUUID UUID
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{
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get { return LLUUID.Zero; }
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}
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public LLVector3 AbsolutePosition
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{
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get { return m_pos; }
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}
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}
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}
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