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* Introduced IScriptHost as an interface to fetching object data from scripts.
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.Scripting
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[Obsolete("Unimplemented")]
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public void osAddToLandPassList(Key avatar, float hours)
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{
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Vector myPosition = Task.Pos;
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Vector myPosition = Task.AbsolutePosition;
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Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
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OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
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