further renaming of properties for clarity

This commit is contained in:
Sean Dague
2008-04-10 14:09:30 +00:00
parent c176caeb05
commit 25fea01b92
19 changed files with 205 additions and 205 deletions

View File

@@ -135,7 +135,7 @@ namespace OpenSim.Data.SQLite
if (rows.Length > 0)
{
UserProfileData user = buildUserProfile(rows[0]);
DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.Id));
DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.ID));
if (row != null)
{
user.CurrentAgent = buildUserAgent(row);
@@ -365,7 +365,7 @@ namespace OpenSim.Data.SQLite
DataTable users = ds.Tables["users"];
lock (ds)
{
DataRow row = users.Rows.Find(Util.ToRawUuidString(user.Id));
DataRow row = users.Rows.Find(Util.ToRawUuidString(user.ID));
if (row == null)
{
row = users.NewRow();
@@ -384,7 +384,7 @@ namespace OpenSim.Data.SQLite
if (user.CurrentAgent != null)
{
DataTable ua = ds.Tables["useragents"];
row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
if (row == null)
{
row = ua.NewRow();
@@ -401,7 +401,7 @@ namespace OpenSim.Data.SQLite
// I just added this to help the standalone login situation.
//It still needs to be looked at by a Database guy
DataTable ua = ds.Tables["useragents"];
row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
if (row == null)
{
@@ -593,7 +593,7 @@ namespace OpenSim.Data.SQLite
UserProfileData user = new UserProfileData();
LLUUID tmp;
LLUUID.TryParse((String)row["UUID"], out tmp);
user.Id = tmp;
user.ID = tmp;
user.FirstName = (String) row["username"];
user.SurName = (String) row["surname"];
user.PasswordHash = (String) row["passwordHash"];
@@ -616,14 +616,14 @@ namespace OpenSim.Data.SQLite
user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
user.UserInventoryURI = (String) row["userInventoryURI"];
user.UserAssetURI = (String) row["userAssetURI"];
user.ProfileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
user.ProfileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
user.ProfileAboutText = (String) row["profileAboutText"];
user.ProfileFirstText = (String) row["profileFirstText"];
user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
user.AboutText = (String) row["profileAboutText"];
user.FirstLifeAboutText = (String) row["profileFirstText"];
LLUUID.TryParse((String)row["profileImage"], out tmp);
user.ProfileImage = tmp;
user.Image = tmp;
LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
user.ProfileFirstImage = tmp;
user.FirstLifeImage = tmp;
user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
return user;
@@ -631,7 +631,7 @@ namespace OpenSim.Data.SQLite
private void fillUserRow(DataRow row, UserProfileData user)
{
row["UUID"] = Util.ToRawUuidString(user.Id);
row["UUID"] = Util.ToRawUuidString(user.ID);
row["username"] = user.FirstName;
row["surname"] = user.SurName;
row["passwordHash"] = user.PasswordHash;
@@ -652,12 +652,12 @@ namespace OpenSim.Data.SQLite
row["rootInventoryFolderID"] = user.RootInventoryFolderID;
row["userInventoryURI"] = user.UserInventoryURI;
row["userAssetURI"] = user.UserAssetURI;
row["profileCanDoMask"] = user.ProfileCanDoMask;
row["profileWantDoMask"] = user.ProfileWantDoMask;
row["profileAboutText"] = user.ProfileAboutText;
row["profileFirstText"] = user.ProfileFirstText;
row["profileImage"] = user.ProfileImage;
row["profileFirstImage"] = user.ProfileFirstImage;
row["profileCanDoMask"] = user.CanDoMask;
row["profileWantDoMask"] = user.WantDoMask;
row["profileAboutText"] = user.AboutText;
row["profileFirstText"] = user.FirstLifeAboutText;
row["profileImage"] = user.Image;
row["profileFirstImage"] = user.FirstLifeImage;
row["webLoginKey"] = user.WebLoginKey;
// ADO.NET doesn't handle NULL very well