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further renaming of properties for clarity
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@@ -135,7 +135,7 @@ namespace OpenSim.Data.SQLite
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if (rows.Length > 0)
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{
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UserProfileData user = buildUserProfile(rows[0]);
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DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.Id));
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DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.ID));
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if (row != null)
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{
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user.CurrentAgent = buildUserAgent(row);
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@@ -365,7 +365,7 @@ namespace OpenSim.Data.SQLite
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DataTable users = ds.Tables["users"];
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lock (ds)
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{
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DataRow row = users.Rows.Find(Util.ToRawUuidString(user.Id));
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DataRow row = users.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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{
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row = users.NewRow();
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@@ -384,7 +384,7 @@ namespace OpenSim.Data.SQLite
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if (user.CurrentAgent != null)
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{
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DataTable ua = ds.Tables["useragents"];
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row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
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row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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{
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row = ua.NewRow();
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@@ -401,7 +401,7 @@ namespace OpenSim.Data.SQLite
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// I just added this to help the standalone login situation.
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//It still needs to be looked at by a Database guy
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DataTable ua = ds.Tables["useragents"];
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row = ua.Rows.Find(Util.ToRawUuidString(user.Id));
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row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
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if (row == null)
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{
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@@ -593,7 +593,7 @@ namespace OpenSim.Data.SQLite
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UserProfileData user = new UserProfileData();
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LLUUID tmp;
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LLUUID.TryParse((String)row["UUID"], out tmp);
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user.Id = tmp;
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user.ID = tmp;
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user.FirstName = (String) row["username"];
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user.SurName = (String) row["surname"];
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user.PasswordHash = (String) row["passwordHash"];
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@@ -616,14 +616,14 @@ namespace OpenSim.Data.SQLite
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user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
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user.UserInventoryURI = (String) row["userInventoryURI"];
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user.UserAssetURI = (String) row["userAssetURI"];
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user.ProfileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
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user.ProfileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
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user.ProfileAboutText = (String) row["profileAboutText"];
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user.ProfileFirstText = (String) row["profileFirstText"];
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user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
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user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
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user.AboutText = (String) row["profileAboutText"];
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user.FirstLifeAboutText = (String) row["profileFirstText"];
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LLUUID.TryParse((String)row["profileImage"], out tmp);
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user.ProfileImage = tmp;
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user.Image = tmp;
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LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
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user.ProfileFirstImage = tmp;
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user.FirstLifeImage = tmp;
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user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
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return user;
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@@ -631,7 +631,7 @@ namespace OpenSim.Data.SQLite
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private void fillUserRow(DataRow row, UserProfileData user)
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{
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row["UUID"] = Util.ToRawUuidString(user.Id);
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row["UUID"] = Util.ToRawUuidString(user.ID);
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row["username"] = user.FirstName;
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row["surname"] = user.SurName;
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row["passwordHash"] = user.PasswordHash;
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@@ -652,12 +652,12 @@ namespace OpenSim.Data.SQLite
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row["rootInventoryFolderID"] = user.RootInventoryFolderID;
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row["userInventoryURI"] = user.UserInventoryURI;
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row["userAssetURI"] = user.UserAssetURI;
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row["profileCanDoMask"] = user.ProfileCanDoMask;
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row["profileWantDoMask"] = user.ProfileWantDoMask;
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row["profileAboutText"] = user.ProfileAboutText;
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row["profileFirstText"] = user.ProfileFirstText;
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row["profileImage"] = user.ProfileImage;
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row["profileFirstImage"] = user.ProfileFirstImage;
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row["profileCanDoMask"] = user.CanDoMask;
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row["profileWantDoMask"] = user.WantDoMask;
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row["profileAboutText"] = user.AboutText;
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row["profileFirstText"] = user.FirstLifeAboutText;
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row["profileImage"] = user.Image;
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row["profileFirstImage"] = user.FirstLifeImage;
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row["webLoginKey"] = user.WebLoginKey;
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// ADO.NET doesn't handle NULL very well
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