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further renaming of properties for clarity
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@@ -177,7 +177,7 @@ namespace OpenSim.Grid.UserServer
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SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
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SimParams["firstname"] = theUser.FirstName;
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SimParams["lastname"] = theUser.SurName;
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SimParams["agent_id"] = theUser.Id.ToString();
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SimParams["agent_id"] = theUser.ID.ToString();
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SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
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SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
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SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
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@@ -206,7 +206,7 @@ namespace OpenSim.Grid.UserServer
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if (handlerUserLoggedInAtLocation != null)
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{
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m_log.Info("[LOGIN]: Letting other objects know about login");
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handlerUserLoggedInAtLocation(theUser.Id, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
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handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
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theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X,theUser.CurrentAgent.currentPos.Y,theUser.CurrentAgent.currentPos.Z,
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theUser.FirstName,theUser.SurName);
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}
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@@ -268,7 +268,7 @@ namespace OpenSim.Grid.UserServer
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SimParams["secure_session_id"] = theUser.CurrentAgent.secureSessionID.ToString();
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SimParams["firstname"] = theUser.FirstName;
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SimParams["lastname"] = theUser.SurName;
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SimParams["agent_id"] = theUser.Id.ToString();
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SimParams["agent_id"] = theUser.ID.ToString();
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SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
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SimParams["startpos_x"] = theUser.CurrentAgent.currentPos.X.ToString();
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SimParams["startpos_y"] = theUser.CurrentAgent.currentPos.Y.ToString();
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@@ -286,7 +286,7 @@ namespace OpenSim.Grid.UserServer
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if (handlerUserLoggedInAtLocation != null)
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{
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m_log.Info("[LOGIN]: Letting other objects know about login");
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handlerUserLoggedInAtLocation(theUser.Id, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
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handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.sessionID, theUser.CurrentAgent.currentRegion,
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theUser.CurrentAgent.currentHandle, theUser.CurrentAgent.currentPos.X, theUser.CurrentAgent.currentPos.Y, theUser.CurrentAgent.currentPos.Z,
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theUser.FirstName, theUser.SurName);
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}
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