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further renaming of properties for clarity
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@@ -149,8 +149,8 @@ namespace OpenSim.Region.ClientStack
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if (masterAvatar != null)
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{
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m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.Id.ToString() + "]");
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scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.Id;
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m_log.Info("[PARCEL]: Found master avatar [" + masterAvatar.ID.ToString() + "]");
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scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.ID;
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}
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else
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{
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