Dynamic loading of ScriptEngine in ScriptServer

ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
This commit is contained in:
Tedd Hansen
2008-01-09 17:13:02 +00:00
parent 796ae57bea
commit 260145a7e6
8 changed files with 37 additions and 188 deletions

View File

@@ -10,18 +10,10 @@ namespace OpenSim.Grid.ScriptServer
{
// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
// Expose ScriptEngine directly for now ... this is not very secure :)
// NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
//private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
// new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
//public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
// (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
//private ScriptServerInterfaces.RemoteEvents _events = new abc;
ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
{
return null;
return ScriptServerMain.Engine.EventManager();
}
}
}