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Dynamic loading of ScriptEngine in ScriptServer
ScriptServer event pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
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@@ -10,18 +10,10 @@ namespace OpenSim.Grid.ScriptServer
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{
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// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
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// Expose ScriptEngine directly for now ... this is not very secure :)
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// NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
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//private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
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// new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
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//public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
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// (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
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//private ScriptServerInterfaces.RemoteEvents _events = new abc;
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ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
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{
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return null;
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return ScriptServerMain.Engine.EventManager();
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}
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}
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}
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