also disable vehicle hover if its hover is set to zero

This commit is contained in:
UbitUmarov
2016-08-04 17:17:16 +01:00
parent 3f2291611f
commit 2619005f46

View File

@@ -828,7 +828,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
}
// hover
if (m_VhoverTimescale < 300 && rootPrim.prim_geom != IntPtr.Zero)
if (m_VhoverTimescale < 300 && m_VhoverHeight >0 && rootPrim.prim_geom != IntPtr.Zero)
{
// d.Vector3 pos = d.BodyGetPosition(Body);
d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom);