Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
This commit is contained in:
Melanie Thielker
2008-07-18 02:40:47 +00:00
parent f87d2d8a92
commit 263633e274
27 changed files with 1613 additions and 854 deletions

View File

@@ -158,6 +158,7 @@ namespace OpenSim.Region.Examples.SimpleModule
public event ObjectDeselect OnObjectDeselect;
public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest;
public event EstateChangeInfo OnEstateChangeInfo;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
@@ -741,17 +742,17 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID)
public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID)
{
}
public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
{
}
public void SendEstateCovenantInformation()
public void SendEstateCovenantInformation(LLUUID covenant)
{
}
public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant)
{
}