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Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
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@@ -158,6 +158,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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public event ObjectDeselect OnObjectDeselect;
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public event RegionInfoRequest OnRegionInfoRequest;
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public event EstateCovenantRequest OnEstateCovenantRequest;
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public event EstateChangeInfo OnEstateChangeInfo;
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public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
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@@ -741,17 +742,17 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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}
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public void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID)
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public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID)
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{
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}
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public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
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{
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}
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public void SendEstateCovenantInformation()
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public void SendEstateCovenantInformation(LLUUID covenant)
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{
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}
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public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
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public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant)
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{
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}
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