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Merge branch 'master' into careminster-presence-refactor
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@@ -1745,6 +1745,7 @@ namespace OpenSim.Region.Framework.Scenes
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backup_group.RootPart.ParticleSystem = RootPart.ParticleSystem;
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HasGroupChanged = false;
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m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this);
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datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID);
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backup_group.ForEachPart(delegate(SceneObjectPart part)
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@@ -1795,6 +1796,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Duplicates this object, including operations such as physics set up and attaching to the backup event.
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/// </summary>
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/// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
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/// <returns></returns>
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public SceneObjectGroup Copy(bool userExposed)
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{
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