* test: Add basic scene test which merely instantiates the scene right now

* set debug scene name on scene registration, rather than within the Scene constructor
This commit is contained in:
Justin Clarke Casey
2008-10-31 18:39:51 +00:00
parent 1f52ca97c7
commit 269303d97d
5 changed files with 66 additions and 13 deletions

View File

@@ -0,0 +1,61 @@
/*
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using System;
using Nini.Config;
using NUnit.Framework;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Scenes.Tests
{
/// <summary>
/// Scene oriented tests
/// </summary>
[TestFixture]
public class SceneTests
{
[Test]
public void TestAddSceneObject()
{
//System.Console.WriteLine("Hello mum!");
RegionInfo regInfo = new RegionInfo(1000, 1000, null, null);
regInfo.RegionName = "Unit test region";
AgentCircuitManager acm = new AgentCircuitManager();
//CommunicationsManager cm = new CommunicationsManager(null, null, null, false, null);
CommunicationsManager cm = null;
//SceneCommunicationService scs = new SceneCommunicationService(cm);
SceneCommunicationService scs = null;
StorageManager sm = new OpenSim.Region.Environment.StorageManager("OpenSim.Data.Null.dll", "", "");
IConfigSource configSource = new IniConfigSource();
new Scene(regInfo, acm, cm, scs, null, sm, null, null, false, false, false, configSource, null);
}
}
}