*Added Estate Tools for terrain texturing, terrain texturing heights per corner, water height, region flags, etc basic settings

*Parcel now sends ParcelProperties when the owner changes information as soon as the information is changed
This commit is contained in:
mingchen
2007-06-08 03:54:03 +00:00
parent 5caf2faa24
commit 269ff893df
16 changed files with 520 additions and 291 deletions

View File

@@ -21,21 +21,21 @@
<include name="AuthenticateSessionsBase.cs" />
<include name="VersionInfo.cs" />
<include name="AgentAssetUpload.cs" />
<include name="RegionServerBase.cs" />
<include name="RegionInfoBase.cs" />
<include name="RegionInfo.cs" />
<include name="RegionServerBase.cs" />
<include name="Simulator/Avatar.Client.cs" />
<include name="Simulator/Entity.cs" />
<include name="Simulator/World.PacketHandlers.cs" />
<include name="Simulator/Avatar.Update.cs" />
<include name="Simulator/AvatarAnimations.cs" />
<include name="Simulator/WorldBase.cs" />
<include name="Simulator/Primitive.cs" />
<include name="Simulator/World.Scripting.cs" />
<include name="Simulator/Primitive2.cs" />
<include name="Simulator/Avatar.cs" />
<include name="Simulator/World.cs" />
<include name="Simulator/SceneObject.cs" />
<include name="Simulator/Avatar.cs" />
<include name="Simulator/Avatar.Update.cs" />
<include name="Simulator/World.cs" />
<include name="Simulator/ParcelManager.cs" />
<include name="Estate/EstateManager.cs" />
<include name="CAPS/AdminWebFront.cs" />
@@ -51,8 +51,8 @@
<include name="Types/Triangle.cs" />
<include name="Client/ClientView.Grid.cs" />
<include name="Client/ClientView.PacketHandlers.cs" />
<include name="Client/ClientView.ProcessPackets.cs" />
<include name="Client/ClientViewBase.cs" />
<include name="Client/ClientView.ProcessPackets.cs" />
<include name="Client/ClientView.cs" />
</sources>
<references basedir="${project::get-base-directory()}">