mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
This commit is contained in:
@@ -358,6 +358,9 @@ namespace OpenSim.Framework
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SetVisualParams(visualParams);
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}
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/// <summary>
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/// Set avatar height by a calculation based on their visual parameters.
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/// </summary>
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public virtual void SetHeight()
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{
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// Start with shortest possible female avatar height
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@@ -33,7 +33,8 @@ namespace OpenSim.Framework.Client
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{
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event ChatMessage OnChatFromClient;
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void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
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byte audible);
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void SendChatMessage(
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string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source,
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byte audible);
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}
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}
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}
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@@ -27,88 +27,202 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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public class ConsoleUtil
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namespace OpenSim.Framework.Console
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public const string MinRawConsoleVectorValue = "-~";
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public const string MaxRawConsoleVectorValue = "~";
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public const string VectorSeparator = ",";
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public static char[] VectorSeparatorChars = VectorSeparator.ToCharArray();
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/// <summary>
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/// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>/param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleMinVector(string rawConsoleVector, out Vector3 vector)
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public class ConsoleUtil
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{
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return TryParseConsoleVector(rawConsoleVector, c => float.MinValue.ToString(), out vector);
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}
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Convert a maximum vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>/param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleMaxVector(string rawConsoleVector, out Vector3 vector)
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{
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return TryParseConsoleVector(rawConsoleVector, c => float.MaxValue.ToString(), out vector);
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}
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public const int LocalIdNotFound = 0;
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/// <summary>
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/// Used by modules to display stock co-ordinate help, though possibly this should be under some general section
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/// rather than in each help summary.
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/// </summary>
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public const string CoordHelp
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= @"Each component of the coord is comma separated. There must be no spaces between the commas.
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If you don't care about the z component you can simply omit it.
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If you don't care about the x or y components then you can leave them blank (though a comma is still required)
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If you want to specify the maxmimum value of a component then you can use ~ instead of a number
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If you want to specify the minimum value of a component then you can use -~ instead of a number
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e.g.
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delete object pos 20,20,20 to 40,40,40
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delete object pos 20,20 to 40,40
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delete object pos ,20,20 to ,40,40
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delete object pos ,,30 to ,,~
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delete object pos ,,-~ to ,,30";
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public const string MinRawConsoleVectorValue = "-~";
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public const string MaxRawConsoleVectorValue = "~";
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public const string VectorSeparator = ",";
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public static char[] VectorSeparatorChars = VectorSeparator.ToCharArray();
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/// <summary>
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/// Convert a vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>
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/// A string in the form <x>,<y>,<z> where there is no space between values.
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/// Any component can be missing (e.g. ,,40). blankComponentFunc is invoked to replace the blank with a suitable value
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/// Also, if the blank component is at the end, then the comma can be missed off entirely (e.g. 40,30 or 40)
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/// The strings "~" and "-~" are valid in components. The first substitutes float.MaxValue whilst the second is float.MinValue
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/// Other than that, component values must be numeric.
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/// </param>
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/// <param name='blankComponentFunc'></param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleVector(
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string rawConsoleVector, Func<string, string> blankComponentFunc, out Vector3 vector)
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{
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List<string> components = rawConsoleVector.Split(VectorSeparatorChars).ToList();
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if (components.Count < 1 || components.Count > 3)
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/// <summary>
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/// Check if the given file path exists.
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/// </summary>
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/// <remarks>If not, warning is printed to the given console.</remarks>
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/// <returns>true if the file does not exist, false otherwise.</returns>
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/// <param name='console'></param>
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/// <param name='path'></param>
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public static bool CheckFileDoesNotExist(ICommandConsole console, string path)
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{
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vector = Vector3.Zero;
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return false;
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if (File.Exists(path))
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{
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console.OutputFormat("File {0} already exists. Please move or remove it.", path);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Try to parse a console UUID from the console.
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/// </summary>
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/// <remarks>
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/// Will complain to the console if parsing fails.
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/// </remarks>
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/// <returns></returns>
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/// <param name='console'>If null then no complaint is printed.</param>
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/// <param name='rawUuid'></param>
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/// <param name='uuid'></param>
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public static bool TryParseConsoleUuid(ICommandConsole console, string rawUuid, out UUID uuid)
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{
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if (!UUID.TryParse(rawUuid, out uuid))
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid uuid", rawUuid);
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return false;
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}
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return true;
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}
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for (int i = components.Count; i < 3; i++)
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components.Add("");
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public static bool TryParseConsoleLocalId(ICommandConsole console, string rawLocalId, out uint localId)
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{
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if (!uint.TryParse(rawLocalId, out localId))
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id", localId);
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List<string> semiDigestedComponents
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= components.ConvertAll<string>(
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c =>
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{
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if (c == "")
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return blankComponentFunc.Invoke(c);
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else if (c == MaxRawConsoleVectorValue)
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return float.MaxValue.ToString();
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else if (c == MinRawConsoleVectorValue)
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return float.MinValue.ToString();
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else
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return c;
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});
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return false;
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}
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string semiDigestedConsoleVector = string.Join(VectorSeparator, semiDigestedComponents.ToArray());
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if (localId == 0)
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id - it must be greater than 0", localId);
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// m_log.DebugFormat("[CONSOLE UTIL]: Parsing {0} into OpenMetaverse.Vector3", semiDigestedConsoleVector);
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return false;
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}
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return Vector3.TryParse(semiDigestedConsoleVector, out vector);
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return true;
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}
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/// <summary>
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/// Tries to parse the input as either a UUID or a local ID.
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/// </summary>
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/// <returns>true if parsing succeeded, false otherwise.</returns>
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/// <param name='console'></param>
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/// <param name='rawId'></param>
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/// <param name='uuid'></param>
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/// <param name='localId'>
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/// Will be set to ConsoleUtil.LocalIdNotFound if parsing result was a UUID or no parse succeeded.
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/// </param>
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public static bool TryParseConsoleId(ICommandConsole console, string rawId, out UUID uuid, out uint localId)
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{
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if (TryParseConsoleUuid(null, rawId, out uuid))
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{
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localId = LocalIdNotFound;
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return true;
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}
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if (TryParseConsoleLocalId(null, rawId, out localId))
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{
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return true;
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}
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if (console != null)
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console.OutputFormat("{0} is not a valid UUID or local id", rawId);
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return false;
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}
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/// <summary>
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/// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>/param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleMinVector(string rawConsoleVector, out Vector3 vector)
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{
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return TryParseConsoleVector(rawConsoleVector, c => float.MinValue.ToString(), out vector);
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}
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/// <summary>
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/// Convert a maximum vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>/param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleMaxVector(string rawConsoleVector, out Vector3 vector)
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{
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return TryParseConsoleVector(rawConsoleVector, c => float.MaxValue.ToString(), out vector);
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}
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/// <summary>
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/// Convert a vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='rawConsoleVector'>
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/// A string in the form <x>,<y>,<z> where there is no space between values.
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/// Any component can be missing (e.g. ,,40). blankComponentFunc is invoked to replace the blank with a suitable value
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/// Also, if the blank component is at the end, then the comma can be missed off entirely (e.g. 40,30 or 40)
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/// The strings "~" and "-~" are valid in components. The first substitutes float.MaxValue whilst the second is float.MinValue
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/// Other than that, component values must be numeric.
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/// </param>
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/// <param name='blankComponentFunc'></param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleVector(
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string rawConsoleVector, Func<string, string> blankComponentFunc, out Vector3 vector)
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{
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List<string> components = rawConsoleVector.Split(VectorSeparatorChars).ToList();
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if (components.Count < 1 || components.Count > 3)
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{
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vector = Vector3.Zero;
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return false;
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}
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for (int i = components.Count; i < 3; i++)
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components.Add("");
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List<string> semiDigestedComponents
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= components.ConvertAll<string>(
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c =>
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{
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if (c == "")
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return blankComponentFunc.Invoke(c);
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else if (c == MaxRawConsoleVectorValue)
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return float.MaxValue.ToString();
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else if (c == MinRawConsoleVectorValue)
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return float.MinValue.ToString();
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else
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return c;
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});
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string semiDigestedConsoleVector = string.Join(VectorSeparator, semiDigestedComponents.ToArray());
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// m_log.DebugFormat("[CONSOLE UTIL]: Parsing {0} into OpenMetaverse.Vector3", semiDigestedConsoleVector);
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return Vector3.TryParse(semiDigestedConsoleVector, out vector);
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}
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}
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}
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@@ -1112,8 +1112,20 @@ namespace OpenSim.Framework
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void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
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void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
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void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
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byte audible);
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/// <summary>
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/// Send chat to the viewer.
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/// </summary>
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/// <param name='message'></param>
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/// <param name='type'></param>
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/// <param name='fromPos'></param>
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/// <param name='fromName'></param>
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/// <param name='fromAgentID'></param>
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/// <param name='ownerID'></param>
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/// <param name='source'></param>
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/// <param name='audible'></param>
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void SendChatMessage(
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string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source,
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byte audible);
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void SendInstantMessage(GridInstantMessage im);
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