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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
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@@ -197,6 +197,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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string fromName = c.From;
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string fromNamePrefix = "";
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UUID fromID = UUID.Zero;
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UUID ownerID = UUID.Zero;
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string message = c.Message;
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IScene scene = c.Scene;
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UUID destination = c.Destination;
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@@ -224,11 +225,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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fromNamePrefix = m_adminPrefix;
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}
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destination = UUID.Zero; // Avatars cant "SayTo"
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ownerID = c.Sender.AgentId;
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break;
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case ChatSourceType.Object:
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fromID = c.SenderUUID;
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if (c.SenderObject != null && c.SenderObject is SceneObjectPart)
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ownerID = ((SceneObjectPart)c.SenderObject).OwnerID;
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break;
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}
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@@ -262,8 +268,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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// objects on a parcel with access restrictions
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if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true)
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType))
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receiverIDs.Add(presence.UUID);
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if (destination != UUID.Zero)
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, true))
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receiverIDs.Add(presence.UUID);
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}
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else
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{
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if (TrySendChatMessage(presence, fromPos, regionPos, fromID, ownerID, fromNamePrefix + fromName, c.Type, message, sourceType, false))
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receiverIDs.Add(presence.UUID);
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}
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}
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}
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}
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@@ -324,7 +338,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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(((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId))
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return;
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client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
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client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, fromID,
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(byte)sourceType, (byte)ChatAudibleLevel.Fully);
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receiverIDs.Add(client.AgentId);
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}
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@@ -341,15 +355,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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/// <param name="fromPos"></param>
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/// <param name="regionPos">/param>
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/// <param name="fromAgentID"></param>
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/// <param name='ownerID'>
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/// Owner of the message. For at least some messages from objects, this has to be correctly filled with the owner's UUID.
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/// This is the case for script error messages in viewer 3 since LLViewer change EXT-7762
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/// </param>
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/// <param name="fromName"></param>
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/// <param name="type"></param>
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/// <param name="message"></param>
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/// <param name="src"></param>
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/// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a
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/// precondition</returns>
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protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
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UUID fromAgentID, string fromName, ChatTypeEnum type,
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string message, ChatSourceType src)
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protected virtual bool TrySendChatMessage(
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ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
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UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type,
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string message, ChatSourceType src, bool ignoreDistance)
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{
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// don't send chat to child agents
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if (presence.IsChildAgent) return false;
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@@ -369,8 +388,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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}
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// TODO: should change so the message is sent through the avatar rather than direct to the ClientView
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presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
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fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully);
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presence.ControllingClient.SendChatMessage(
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message, (byte) type, fromPos, fromName,
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fromAgentID, ownerID, (byte)src, (byte)ChatAudibleLevel.Fully);
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return true;
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}
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