refactor: move DeatchObject() into the AttachmentsModule

This commit is contained in:
Justin Clark-Casey (justincc)
2010-04-17 00:00:45 +01:00
parent ab3af43d5e
commit 26e3884237
3 changed files with 24 additions and 6 deletions

View File

@@ -93,6 +93,16 @@ namespace OpenSim.Region.Framework.Interfaces
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
/// <summary>
/// Detach an object from the avatar.
/// </summary>
///
/// This method is called in response to a client's detach request, so we only update the information in
/// inventory
/// <param name="objectLocalID"></param>
/// <param name="remoteClient"></param>
void DetachObject(uint objectLocalID, IClientAPI remoteClient);
/// <summary>
/// Detach the given item to the ground.
/// </summary>