also do send terrain texture change also from viewer to viewers

This commit is contained in:
UbitUmarov
2024-04-28 22:57:58 +01:00
parent 020ddeef65
commit 2736d36391
3 changed files with 25 additions and 24 deletions

View File

@@ -229,7 +229,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
public void setEstateTerrainBaseTexture(int level, UUID texture)
{
SetEstateTerrainBaseTexture(null, level, texture);
sendRegionHandshakeToAll();
}
public void setEstateTerrainTextureHeights(int corner, float lowValue, float highValue)
@@ -560,7 +559,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
Scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange();
SendRegionInfoPacketToAll();
sendRegionHandshakeToAll();
}
public void SetEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue)
@@ -588,7 +587,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
Scene.RegionInfo.RegionSettings.Save();
TriggerRegionInfoChange();
sendRegionHandshakeToAll();
// sendRegionInfoPacketToAll();
}
private void HandleCommitEstateTerrainTextureRequest(IClientAPI remoteClient)