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bad bad ubit...
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@@ -1765,7 +1765,7 @@ namespace OpenSim.Region.Framework.Scenes
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physicsMS = (float)(nowMS - lastMS);
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lastMS = nowMS;
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CheckKFM(FrameTime);
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//CheckKFM(FrameTime);
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// Check if any objects have reached their targets
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CheckAtTargets();
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@@ -4153,7 +4153,7 @@ namespace OpenSim.Region.Framework.Scenes
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checkTeleHub = vialogin
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|| (TelehubAllowLandmarks == true ? false : ((teleportFlags & (uint)(TPFlags.ViaLandmark | TPFlags.ViaLocation)) != 0));
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if (!CheckLandPositionAccess(acd.AgentID, true, checkTeleHub, acd.startpos, out reason))
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if (!CheckLandPositionAccess(acd.AgentID, true, checkTeleHub, false, acd.startpos, out reason))
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{
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m_authenticateHandler.RemoveCircuit(acd);
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return false;
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