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Script State Fix: Part 2
Change the reader to wrap old-style definitions in new style wrappers. Change importer to not check irrelevant data that can't be reconstructed This removes the last bit of knowledge of XEngine's .state files from core.
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@@ -35,7 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces
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string ScriptEngineName { get; }
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string GetXMLState(UUID itemID);
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void SetXMLState(UUID itemID, string xml);
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bool SetXMLState(UUID itemID, string xml);
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bool PostScriptEvent(UUID itemID, string name, Object[] args);
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bool PostObjectEvent(UUID itemID, string name, Object[] args);
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