Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.

This commit is contained in:
Johan Berntsson
2008-03-04 05:31:54 +00:00
parent cd6f4a57e7
commit 279e0061c5
44 changed files with 4503 additions and 126 deletions

View File

@@ -129,6 +129,12 @@ namespace OpenSim.Framework.Data
/// </summary>
public LLUUID owner_uuid = LLUUID.Zero;
/// <summary>
/// OGS/OpenSim Specific original ID for a region after move/split
/// </summary>
public LLUUID originUUID;
/// <summary>
/// Get Sim profile data from grid server when in grid mode
/// </summary>
@@ -162,7 +168,7 @@ namespace OpenSim.Framework.Data
simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.serverURI = (string)responseData["server_uri"];
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.UUID = new LLUUID((string) responseData["region_UUID"]);
simData.regionName = (string) responseData["region_name"];
@@ -205,7 +211,7 @@ namespace OpenSim.Framework.Data
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.serverURI = (string)responseData["server_uri"];
simData.UUID = new LLUUID((string) responseData["region_UUID"]);
simData.regionName = (string) responseData["region_name"];