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Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system.
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@@ -542,7 +542,7 @@ namespace OpenSim.Region.Environment.Scenes
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LLQuaternion lRot;
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lRot = new LLQuaternion(this.Rotation.x, this.Rotation.y, this.Rotation.z, this.Rotation.w);
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remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, new LLUUID("00000000-0000-0000-9999-000000000005"), this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID);
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remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID);
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}
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/// <summary>
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