mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
remove the need to supply SceneObjectGroup.GroupResize() with a localId.
This is utterly pointless scene we already know which sog we're dealing with.
This commit is contained in:
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
Scene scene = SceneSetupHelpers.SetupScene();
|
||||
SceneObjectGroup g1 = SceneSetupHelpers.AddSceneObject(scene).ParentGroup;
|
||||
|
||||
g1.GroupResize(new Vector3(2, 3, 4), g1.LocalId);
|
||||
g1.GroupResize(new Vector3(2, 3, 4));
|
||||
|
||||
SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user