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Add the RegionLoaded(Scene) API to the new region module interface to allow
region modules to use another region module's interfaces and events in a scene context
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@@ -136,6 +136,10 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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LoadPlugins();
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public void RemoveRegion(Scene scene)
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{
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lock (m_scene)
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